SDL2 2.24.2 -> 2.26.3 https://repology.org/metapackage/SDL2/versions attrpath: SDL2 Checking auto update branch... No auto update branch exists Old version 2.24.2" not present in staging derivation file with contents: { lib , stdenv , config , fetchurl , pkg-config , libGLSupported ? lib.elem stdenv.hostPlatform.system lib.platforms.mesaPlatforms , openglSupport ? libGLSupported , libGL , alsaSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid , alsa-lib , x11Support ? !stdenv.targetPlatform.isWindows && !stdenv.hostPlatform.isAndroid , libX11 , xorgproto , libICE , libXi , libXScrnSaver , libXcursor , libXinerama , libXext , libXxf86vm , libXrandr , waylandSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid , wayland , wayland-protocols , wayland-scanner , drmSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid , libdrm , mesa , libxkbcommon , dbusSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid , dbus , udevSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid , udev , ibusSupport ? false , ibus , fcitxSupport ? false , fcitx , libdecorSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid , libdecor , pipewireSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid , pipewire # NOTE: must be built with SDL2 without pipewire support , pulseaudioSupport ? config.pulseaudio or stdenv.isLinux && !stdenv.hostPlatform.isAndroid , libpulseaudio , AudioUnit , Cocoa , CoreAudio , CoreServices , ForceFeedback , OpenGL , audiofile , libiconv , withStatic ? false }: # NOTE: When editing this expression see if the same change applies to # SDL expression too stdenv.mkDerivation rec { pname = "SDL2"; version = "2.26.3"; src = fetchurl { url = "https://www.libsdl.org/release/${pname}-${version}.tar.gz"; sha256 = "sha256-xmEgWlU7fSUkJfS3Uf8TIJ5eAguHa7+hWYSUr2F5AFc="; }; dontDisableStatic = if withStatic then 1 else 0; outputs = [ "out" "dev" ]; outputBin = "dev"; # sdl-config patches = [ # `sdl2-config --cflags` from Nixpkgs returns include path to just SDL2. # On a normal distro this is enough for includes from all SDL2* packages to work, # but on NixOS they're spread across different paths. # This patch + the setup-hook will ensure that `sdl2-config --cflags` works correctly. ./find-headers.patch ]; postPatch = '' # Fix running wayland-scanner for the build platform when cross-compiling. # See comment here: https://github.com/libsdl-org/SDL/issues/4860#issuecomment-1119003545 substituteInPlace configure \ --replace '$(WAYLAND_SCANNER)' 'wayland-scanner' ''; strictDeps = true; depsBuildBuild = [ pkg-config ]; nativeBuildInputs = [ pkg-config ] ++ lib.optionals waylandSupport [ wayland wayland-scanner ]; propagatedBuildInputs = dlopenPropagatedBuildInputs; dlopenPropagatedBuildInputs = [ ] # Propagated for #include in SDL_opengles.h. ++ lib.optional openglSupport libGL # Propagated for #include and in SDL_syswm.h. ++ lib.optionals x11Support [ libX11 xorgproto ]; dlopenBuildInputs = lib.optionals alsaSupport [ alsa-lib audiofile ] ++ lib.optional dbusSupport dbus ++ lib.optional libdecorSupport libdecor ++ lib.optional pipewireSupport pipewire ++ lib.optional pulseaudioSupport libpulseaudio ++ lib.optional udevSupport udev ++ lib.optionals waylandSupport [ wayland wayland-protocols libxkbcommon ] ++ lib.optionals x11Support [ libICE libXi libXScrnSaver libXcursor libXinerama libXext libXrandr libXxf86vm ] ++ lib.optionals drmSupport [ libdrm mesa ]; buildInputs = [ libiconv ] ++ dlopenBuildInputs ++ lib.optional ibusSupport ibus ++ lib.optional fcitxSupport fcitx ++ lib.optionals stdenv.isDarwin [ AudioUnit Cocoa CoreAudio CoreServices ForceFeedback OpenGL ]; enableParallelBuilding = true; configureFlags = [ "--disable-oss" ] ++ lib.optional (!x11Support) "--without-x" ++ lib.optional alsaSupport "--with-alsa-prefix=${alsa-lib.out}/lib" ++ lib.optional stdenv.targetPlatform.isWindows "--disable-video-opengles" ++ lib.optional stdenv.isDarwin "--disable-sdltest"; # We remove libtool .la files when static libs are requested, # because they make the builds of downstream libs like `SDL_tff` # fail with `cannot find -lXext, `-lXcursor` etc. linker errors # because the `.la` files are not pruned if static libs exist # (see https://github.com/NixOS/nixpkgs/commit/fd97db43bcb05e37f6bb77f363f1e1e239d9de53) # and they also don't carry the necessary `-L` paths of their # X11 dependencies. # For static linking, it is better to rely on `pkg-config` `.pc` # files. postInstall = '' if [ "$dontDisableStatic" -eq "1" ]; then rm $out/lib/*.la else rm $out/lib/*.a fi moveToOutput bin/sdl2-config "$dev" ''; # SDL is weird in that instead of just dynamically linking with # libraries when you `--enable-*` (or when `configure` finds) them # it `dlopen`s them at runtime. In principle, this means it can # ignore any missing optional dependencies like alsa, pulseaudio, # some x11 libs, wayland, etc if they are missing on the system # and/or work with wide array of versions of said libraries. In # nixpkgs, however, we don't need any of that. Moreover, since we # don't have a global ld-cache we have to stuff all the propagated # libraries into rpath by hand or else some applications that use # SDL API that requires said libraries will fail to start. # # You can grep SDL sources with `grep -rE 'SDL_(NAME|.*_SYM)'` to # list the symbols used in this way. postFixup = let rpath = lib.makeLibraryPath (dlopenPropagatedBuildInputs ++ dlopenBuildInputs); in lib.optionalString (stdenv.hostPlatform.extensions.sharedLibrary == ".so") '' for lib in $out/lib/*.so* ; do if ! [[ -L "$lib" ]]; then patchelf --set-rpath "$(patchelf --print-rpath $lib):${rpath}" "$lib" fi done ''; setupHook = ./setup-hook.sh; passthru = { inherit openglSupport; }; meta = with lib; { description = "A cross-platform multimedia library"; homepage = "http://www.libsdl.org/"; license = licenses.zlib; platforms = platforms.all; maintainers = with maintainers; [ cpages ]; }; }